#include <irrlicht.h>
#include "driverChoice.h"
using namespace irr;
#ifdef _MSC_VER
#pragma comment(lib, "Irrlicht.lib")
#endif
int main()
{
video::E_DRIVER_TYPE driverType=driverChoiceConsole();
if (driverType==video::EDT_COUNT)
return 1;
IrrlichtDevice *device = createDevice(driverType,
core::dimension2d<u32>(512, 384));
if (device == 0)
return 1;
device->setWindowCaption(L"Irrlicht Engine - 2D Graphics Demo");
video::IVideoDriver* driver = device->getVideoDriver();
video::ITexture* images = driver->getTexture("../../media/2ddemo.png");
driver->makeColorKeyTexture(images, core::position2d<s32>(0,0));
gui::IGUIFont* font = device->getGUIEnvironment()->getBuiltInFont();
gui::IGUIFont* font2 =
device->getGUIEnvironment()->getFont("../../media/fonthaettenschweiler.bmp");
core::rect<s32> imp1(349,15,385,78);
core::rect<s32> imp2(387,15,423,78);
driver->getMaterial2D().TextureLayer[0].BilinearFilter=true;
driver->getMaterial2D().AntiAliasing=video::EAAM_FULL_BASIC;
while(device->run() && driver)
{
if (device->isWindowActive())
{
u32 time = device->getTimer()->getTime();
driver->beginScene(true, true, video::SColor(255,120,102,136));
driver->draw2DImage(images, core::position2d<s32>(50,50),
core::rect<s32>(0,0,342,224), 0,
video::SColor(255,255,255,255), true);
driver->draw2DImage(images, core::position2d<s32>(164,125),
(time/500 % 2) ? imp1 : imp2, 0,
video::SColor(255,255,255,255), true);
driver->draw2DImage(images, core::position2d<s32>(270,105),
(time/500 % 2) ? imp1 : imp2, 0,
video::SColor(255,(time) % 255,255,255), true);
if (font)
font->draw(L"This demo shows that Irrlicht is also capable of drawing 2D graphics.",
core::rect<s32>(130,10,300,50),
video::SColor(255,255,255,255));
if (font2)
font2->draw(L"Also mixing with 3d graphics is possible.",
core::rect<s32>(130,20,300,60),
video::SColor(255,time % 255,time % 255,255));
driver->enableMaterial2D();
driver->draw2DImage(images, core::rect<s32>(10,10,108,48),
core::rect<s32>(354,87,442,118));
driver->enableMaterial2D(false);
core::position2d<s32> m = device->getCursorControl()->getPosition();
driver->draw2DRectangle(video::SColor(100,255,255,255),
core::rect<s32>(m.X-20, m.Y-20, m.X+20, m.Y+20));
driver->endScene();
}
}
device->drop();
return 0;
}