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GameDev-, Unity3D-, Web- программист

#0
(Правка: 25 июня 2018, 10:28) 10:59, 29 окт. 2013

Неспешно ищу интересную вакансию. Удаленно, на полный рабочий день.

Experience / Опыт в технологиях

c++, c#, php, Java-script, SmallTalk, Java.

Unity3D. Programming of any complexity.

Game engine.
Memory Management.
Geometry: vectors, quaternions and Euler angles mathematics, rasterizing.
Smooth geometry: splines, curves, surfaces (NURBS, NURMS, Bezier, Hermit, Kochanek-Bartels, B-splines, de Casteljau, Cardinal, Catmull-Rom), interpolation and approximation subdivision surfaces (butterfly, loop, Catmull-Clark).
Scene optimization: hierarchical scene representations, trees (quad-, oct-, bsp- …), portals.
Terrain representation.
Scene entities representation.
Lighting/Shadowing.
Instanced geometry: HWI with LOD, skinning, animation, impostors.
3D Volumetric clouds: sprites, mega-particles, voxels, hypertexture, real-time cloud lighting.
Planetary ecliptic (sun, moon)
Animation: curve support, key frame, skeletal, motion blending and mixing,  inverse kinematics.
Vertex and fragment shaders (Cg, GLSL, HLSL), post process.
AI.
Optimizations, different algorithms.
Modeller’s tool kit: world editor, model editor, face phoneme editor, 3DS Max plugins (spline shape object, model exporter (with spline shape, skeleton animation, textures, collision model, IK)).
Continuous physics: collision detection, dynamic constraints solving, vehicle dynamics, Rag-doll.
Network server/client, socets.
Мultilayer clothin.
Voxel technologies.
Mobile and socials integration.
etc...

Web-programming.
Server side: PHP, CGI-script, DBMS;
Client side: Java-Script, XML, DHTML, CSS;
ASP .net;
AJAX;
Data protection;
Robots;
MCV, CSM.


Подробнее: resume_pluzhnikov_a

E-mail: 
ICQ:  75190013
Skype: Femidk0 (Pluzhnikov Alexander)


Прошло более 2 лет
#1
20:33, 21 янв. 2016

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Прошло более 2 лет
#2
11:37, 10 окт. 2018

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