Unreal Engine Developer (C++/Blueprints). Remote position.
#0 (Правка: 18 сен. 2019, 12:32)
14:26, 7 авг. 2019
StikiPixels is a London-based startup with global ambitions, developing the genre-bending, reality-distorting game OCCUPY WHITE WALLS.
Our team is made up of talented creatives who love pushing boundaries and doing work that is meaningful. We believe that “Changing the world is the only work fit for a grown man (or women)”. All of our members do interesting things and feel a sense of ownership and contribution in a small team working on a big game.
StikiPixels is seeking a talented and enthusiastic game programmer to join our team.
C++ and blueprinting skills in Unreal Engine 4.
Experience working with UE4 networking and replication system.
Experience with Git or other revision control system.
3 years of overall coding experience.
1 years experience in the video game industry.
Experience with other game engines (Unity, CryEngine, etc).
Experience with performance analysis and code optimisation.
Technical art skills with particles systems.
Technical art skills with materials and shaders.
Computer science or related degree.
If you meet the above, and believe that games can change the world, then we’d love to hear from you.
Very competitive salary. Remote position. Flexible work hours. Friendly multicultural team of industry professionals.
Email a CV:
Vacancy on HH: https://hh.ru/vacancy/32680962
#1 (Правка: 12:30)
12:29, 18 сен. 2019